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What I have changed are major.
1-Luna's hair beads do not change colors and her animations are a bit better
2-Luna does not spinaball when she jump and fall (I was using that from when I made NeoCrystal Hunters Episode 5 where she did a spinball jump after being crushed by a sea behemoth)
3-The Manic fairy now walks and instead of one being bounced its now a spikeball
4-Luna can shoot left and right and not shoot down she is jumping and falling but she does shoot to the right when she is falling...Still working on that
5-Only the walking bad gals can be shot and when they get shot they turn into a neocrystal for you to collect however the other bad gals will block your attack, Well the Ignus mice fairy fireballs can be killed and flying robotic Magiga Orbs but they do not turn into Neocrystals
While I do have that fixed I do want to expand the levels from going to point A to B in a left to right style and add more of a deeper level of gameplay and still do the 3D stuff but make the levels more open.
The main thing I see that may bug people I am still fixing is when you shoot while falling you keep aiming to the right and if I set it to the direction you are facing you will shoot down.
This is the newest game I am going to upload to my profile.
Here is a test video
In this test I made a level where you can see all but 2 monsters and how they react,
You can run very fast holding X and you jump with Z.
Since Luna can prone as her baby self I think I should make Luna turn into a Mermaid on water levels if you hold down so I dont have to break the gameplay.
I am using Zbrush to make more 3D style levels and I want to later have levels looking like umm...Kirby 64/Klonoa but not as good but it looks more 3D but still a 2D game.
If you get hit you lose some of your NeoCrystals also
I see there is a way to upload games here in HTML5 format so once I get the swing of things I will see what I can do and....stuff...Also I learned to use a Flash loader so I can make better flash videos too.
Here is what I got so far with HTML5
Test 1 video on youtube
Link to video 2 on Youtube
I can enfuse my own sprites and backgrounds that 2nd test video was to get my feet wet....Well more updates will come
This is a preview of Luna's Treasure Hunt 5
due to the reviews I received from Luna's Adventure I am making this game to do what was stated.
The main key features I am doing for this game that was state are the following...
1:No Shift and Ctrl Keys
2:No flying and run and jump switching its just run and jump
3:Levels made for run and jump so you do not have to switch
I am also going to cut out boss battles or monster swarms..
Things I am still working on...
1-Being able to jump on foes
2-Finding a way to kill monsters so you dont have to just run and jump
3-Add a story and NPC's without messing up the game
So for now there is no music in this video but there will be a looping song playing.
Here is an update on the game with foregrounds and background tree
I made big games in the past but this game I feel I did a REALLY good job on and made sure I tested every little thing over and over and wanted to really over do this game but not so much that the game go over 20MB.
Here is the promo video:
I have some test videos
Here is test no. 1
You can see that there are some missing things from the video above such as Princess ChiChi not having a pony tail at the title screen.
Here is another test
In this test you can see sprites was a bit over sized
This test shows a water level and town
This is the last test video...
This is a test with some unfinished levels but showing how I am now making levels to have running with angles.
This was going to be another Luna's Treasure hunt but this time I am making a new adventure game.
Here is how the game looks so far.
I am going to try and do what I did around Luna's Treasure hunt 2 but better.
As you can see there are new sprites and Luna can attack in mixed directions and when she fly she stays herself and Siluna has her fairy shape.
The story is:
Princess Chichi the Acorn fairy got her acorn stolen from Princess Deedee and she is using the magic acorn to enslave the small world so Luna and Chichi are going to stop them.
I am going to add more of a story to the mix and instead of bosses this game will have monster endurance where you gotta kill all the monsters to advance to the next stage.
There will be a repeated music for...
Caves or temples
I want to make this game long but not too much that and you can see the game is going to have sonic and other game style ground pieces.
I made a fighting game a while ago and now placed it here,
While I had to change the music and some of the graphics look a bit odd due to conversion but the game is ready.
Here is a youtube video of the game
The CPU does more damage than you since you can attack faster and the gameplay is very simple.
The 4 fighters you can choose are from the series of PrincessLuna cartoons on my youtube channel such as Lunabell and the little fire mouse princess blazey and the psycho draco bat Princess Demonica and the stylish fancy puppy princess Ayami Hiko vs the crazy bad gals
The Nutty and evil Princess Deedee
The Chaotic evil Princess Lunatic
The Demonic Princess Devidra
The Loyal servant of Devidra Princess Deedra
The metal Princess Merrah
The Way out there Princess Xros
Pick a fighter and foe and stage and shoot till one falls
1st thing 1st...I am having some issues with Java 7 file being loaded so I can save my games but I have been making more Luna's Treasure hunt games....
Here is an idea of what it looks like.