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PrincessNinjato

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Luna's Treasure Hunt 3's future

Posted by PrincessNinjato - May 21st, 2012


I been taking the advice and very deep and powerful verdicts of the judges here and comments and honest replies from my buddies to my friends to etc. and started slowly adding new things and fixing smaller things to my games .

This video I am about to show you is another game I am making and it does use a lot of the elements from Luna's Treasure hunt 2 but fixed features take a look.

What you can see is this.
1-Using a none talking but more like Super Smash Btos Brawl or Sonic 4 style story telling I can move the story along and add some story minus the text and chatter.

2-Flash based sprites, While the chars are still pixel based and the level you see I will admit I can do better and will make better level designs over time I did see the results of using flash to make the sprites kind of like my cartoons so seeing how well they look soon I am going to make all new char sprites

3-Expanded levels, Making a game in flash form is a bit tricky to do that but I will be adding more 3D backgrounds over the NES style layouts I been doing

4-No more super jumps...Luna does still shoot down when you fall and shoot this can be good and bad but at the same time now that in games like that above where flying is a button to switch.....Why need of a super jump? So Luna does not jump super high and get stuck to the footing.

So as you can see I am fixing things and when the time is right I will have updates and a great game to play on your browsers soon.

Thank you for viewing and I want to show that the words and verdicts does not go in one ear and out the other...
I should work on some more flash videos to submit here too....hmm

well thank you for viewing


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