00:00
00:00
PrincessNinjato

Female

Game Developer

United States

Joined on 4/4/08

Level:
8
Exp Points:
680 / 710
Exp Rank:
96,398
Vote Power:
5.06 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
1
B/P Bonus:
0%
Whistle:
Normal
Medals:
33

PrincessNinjato's News

Posted by PrincessNinjato - February 22nd, 2013


This game is now uploaded here and downloadable on my website as well.


Posted by PrincessNinjato - February 18th, 2013


I am in the mood to make more games mostly for my website and get back to my animated series so to make sure I dont swamp myself I am getting back to Super Princess Luna 2 better then ever.

Here is a 3rd update video showing how its looking so far.

The game will have sections instead of levels and will be more of an arcade run style game.

Stay tune for more updates


Posted by PrincessNinjato - January 26th, 2013


I been working on some new things while getting a bit distracted with Maplestory and the Angelic Buster class but with all the distractions I am still finding time to work on my game

Here is the opening to the game

Well some of the sprites do move a bit funny but its all good.
I still cant make Luna shoot left when falling she auto aim to the right when falling while shooting

I fixed some animations on Luna and Siluna and I added more things to the game,
I'll have gameplay and features

Here is what I did add new since the last update.

You now have hearts and if you lose all your hearts you start the level over
You can collect star berries to get your vital back up instead of collecting them to get to the next stage
Fairy folk are turned into acorns and you can turn them back and get prizes
There are more walking badgals and most can be shot by your attack

The game is going to have a story but unlike Luna's Adventure and GoGo Luna 2 the story will not take over the game and get too crazy and for boss battles I am just going to make it so you have to save people turned into acorns and avoid unkillable badgals


Posted by PrincessNinjato - January 1st, 2013


What I have changed are major.

1-Luna's hair beads do not change colors and her animations are a bit better

2-Luna does not spinaball when she jump and fall (I was using that from when I made NeoCrystal Hunters Episode 5 where she did a spinball jump after being crushed by a sea behemoth)

3-The Manic fairy now walks and instead of one being bounced its now a spikeball

4-Luna can shoot left and right and not shoot down she is jumping and falling but she does shoot to the right when she is falling...Still working on that

5-Only the walking bad gals can be shot and when they get shot they turn into a neocrystal for you to collect however the other bad gals will block your attack, Well the Ignus mice fairy fireballs can be killed and flying robotic Magiga Orbs but they do not turn into Neocrystals

While I do have that fixed I do want to expand the levels from going to point A to B in a left to right style and add more of a deeper level of gameplay and still do the 3D stuff but make the levels more open.

The main thing I see that may bug people I am still fixing is when you shoot while falling you keep aiming to the right and if I set it to the direction you are facing you will shoot down.


Posted by PrincessNinjato - December 25th, 2012


This is the newest game I am going to upload to my profile.


Posted by PrincessNinjato - December 23rd, 2012


Here is a test video

In this test I made a level where you can see all but 2 monsters and how they react,

You can run very fast holding X and you jump with Z.
Since Luna can prone as her baby self I think I should make Luna turn into a Mermaid on water levels if you hold down so I dont have to break the gameplay.

I am using Zbrush to make more 3D style levels and I want to later have levels looking like umm...Kirby 64/Klonoa but not as good but it looks more 3D but still a 2D game.

If you get hit you lose some of your NeoCrystals also


Posted by PrincessNinjato - December 20th, 2012


I hope to upload this game very soon


Posted by PrincessNinjato - November 24th, 2012


I see there is a way to upload games here in HTML5 format so once I get the swing of things I will see what I can do and....stuff...Also I learned to use a Flash loader so I can make better flash videos too.

Here is what I got so far with HTML5
Test 1 video on youtube

Test 2
Link to video 2 on Youtube
I can enfuse my own sprites and backgrounds that 2nd test video was to get my feet wet....Well more updates will come


Posted by PrincessNinjato - October 23rd, 2012


This is a preview of Luna's Treasure Hunt 5

due to the reviews I received from Luna's Adventure I am making this game to do what was stated.

The main key features I am doing for this game that was state are the following...

1:No Shift and Ctrl Keys
2:No flying and run and jump switching its just run and jump
3:Levels made for run and jump so you do not have to switch

I am also going to cut out boss battles or monster swarms..

Things I am still working on...

1-Being able to jump on foes
2-Finding a way to kill monsters so you dont have to just run and jump
3-Add a story and NPC's without messing up the game

So for now there is no music in this video but there will be a looping song playing.

Here is an update on the game with foregrounds and background tree


Posted by PrincessNinjato - October 22nd, 2012


I made big games in the past but this game I feel I did a REALLY good job on and made sure I tested every little thing over and over and wanted to really over do this game but not so much that the game go over 20MB.

Here is the promo video:

I have some test videos

Here is test no. 1

You can see that there are some missing things from the video above such as Princess ChiChi not having a pony tail at the title screen.

Here is another test

In this test you can see sprites was a bit over sized

This test shows a water level and town

This is the last test video...

This is a test with some unfinished levels but showing how I am now making levels to have running with angles.