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PrincessNinjato

Female

Game Developer

United States

Joined on 4/4/08

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Comments

Hiya there!I have played four of your games at least and I am not only impressed with you trying your best to improve your games which are currently quite good,but also turning an original idea into a series as it will take a creative and talented mind to do so.Maybe in your game(if it is still going to be a platformer type),
(1)There could be a checkpoint in the middle of the level,instead of having to restart all at the start because it can be quite tedious to do so for a number of times.
(2)Luna could be invincible for a few seconds after respawning because there was one level where there was that ghostlike enemy(sorry for I do not know what it is called)that that appears quite close to the starting point and kept on moving until she/it was right below where Luna was spawning and so Luna kept landing there,losing a number of lives as a result.
(3)There could more levels with 'going from point A to B in an above to below style or the other way and moving platforms to transport Luna up/down(I am just suggesting this,stick to your own style if you want.)
(4)When Luna jumps and hits the face of a block from below or its sides,she only lands downwards and does not respond to the other controls and it seems that Luna can also 'stick' to the blocks(without hearts)by pressing a arrow key after landing(not hitting it) at the sides.
Good work on the animation and the variety of mostly non evil-looking enemies.Good work on the game and I hope to see more from you soon!

Wow thank you, I'll see what I can do for check points and the things you said and I'll see what I can do.
So far with part 2 its going to be almost the same thing but a lot of issues fixed.

But thank you for the honest feed back and I will see what I can do for the long run

Oh before I forgot,Happy New Year!(even though it is not really that new anymore.)

Thank you for that,
wow I need to be more active here
but happy new year to you too