After seeing how the game changes when turned into a .swf file I am going to go change things up this time..
The next game will not feature a water or flying level
There will not be a helath system and go back to one hit kill system
(Music will not restart when or if hit)
I plan to make shorter levels so levels wont feel tidius getting near the end and having to start over
As of now no bosses or monster clearing rooms its just going to be the same as part 1 but an attempt to have less
glitches and buggs,
I thank you for the support and still trying my games dispite the ups and downs...
Playing them in .exe form has none of the main issues so feel free to check out my website if you like